
import gamelib2d.MapData;

class MicroTilesm23l1Info extends MapData
{
  public function new ()
  {
    name = "m23l1";
    mapW = 20;
    mapH = 15;
  }

  override public function mapdata () : Array<Array<Int>> {
  return 
  [[  0,  0,  0,  0,  0, -5,  0,  0,  0,  0,  0,  0,  3,  3,  3,  3,  3,  3,
      0,  0],
   [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  3,
     -1,  0],
   [  1,  0, -5,  0,  0,  0,  0,  0, -5,  0,  0,  0,  3,  3,  3,  3,  3,  3,
      0,  0],
   [  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  3,  3,  3,  3,  3,  3,
      0,  0],
   [  1,  4,  4,  4,  4,  4,  4,  4,  4,  4,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  1,  4,  3,  3,  3,  3,  3,  3,  3,  4,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  1,  4,  3,  3,  3,  3, 31,  3,  3,  4,  5,  5,  5,  5,  5,  5,  5,  0,
      0,  0],
   [  1,  4,  3,  6,  6,  3,  3,  3,  3,  4,  5,  5,  5,  5,  5, 78,  5,  0,
      0,  0],
   [  1,  4,  3,  3,  3,  3, -5,  3,  3,  4,  5,  5,  5, -5,  5,  5,  5,  0,
      0,  0],
   [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
      0,  0],
   [  0,  4,  3,  3,  3,  3, -5,  3,  3,  4,  5,  5,  5, -5,  5,  5,  5,  0,
      0,  0],
   [  0,  4,  3,  6,  6,  3,  3,  3,  3,  4,  5,  5,  5,  5,  5, 81,  5,  0,
      0,  0],
   [  0,  4,  3,  3,  3,  3, 31,  3,  3,  4,  5,  5,  5,  5,  5,  5,  5,  0,
      0,  0],
   [  0,  4,  3,  3,  3,  3,  3,  3,  3,  4,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  4,  4,  4,  4,  4,  4,  4,  4,  4,  0,  0,  3,  3,  3,  3,  3,  3,
      0,  0]]; 
  }

  override public function boundmapdata () : Array<Array<Int>> {
  return 
  [[  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,4352,4352,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,8448,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,256,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,4352,4352,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,8704,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
      0,  0]]; 
  }
}
